New Cyre. 4-5,000 souls, almost all of the survivors from Cyre, call this piece of Breland home. Arriving there with the rescued House Cannith heir, most of our heroes decide to take some time and do what they can to ease the daily plight of the Cyran refugees.
While the others do their civic duty, Teddy and Thorgrim head back to Sharn to report to Lady Elaydren. On the journey back, they come across across a campfire with three companions. Teddy and Throgrim are invited to join this fellowship, and discover their new acquaintances are Alvair, a human shaman; Freakachu, a halfling rogue; and Ba Lazar, a deva avenger in the service of the Silver Flame.
These three are on their way to eradicate a group of snaketongue worshipers that have been raiding nearby communities. Alvair, Freakachu, and Ba Lazar have tracked the worshipers down to a decaying temple in a swamp. Figuring the more, the merrier, the three invite Teddy and Thorgrim along. Always looking for a fight, Teddy and Thorgrim promptly accept the invite.
The five enter the temple, finding what seems more like a swamp than a place of worship. In the entry area, they interrupt weapons practice. The initiates and warriors present soon get more practice with their greatswords that they intended. And shortly after the “practice” begins, the snaketongues are beyond worrying about practice ever again.
Pushing on, the five (and their pets) next come across a collection of snakes – huge constrictors and medium sized fire snakes. Between spitting fire and constricting coils, the party manages to create lots of fresh snake meat.
The final few snaketongues are holed up in the final chamber of the temple. But this chamber has slipped further into the swamp, essentially leaving an island, surrounded by a moat in the center of the chamber, and some raised areas along some of the walls. Teddy rushes across the wooden bridge to the island and a golden whip of psychic energy lashes out at him as the remaining initiates surrounding the island leap the moat to attack. Despite the pain, Teddy drops several of the initiates as they spring towards him with well aimed shots. The rest of the party rushes in to support and the entire party is restrained with green tendrils of energy springing up from the floor.
One by one, the party members succeed in breaking their restraints. They now only face the celebrant, but with a roar, a new enemy apprears. A huge crocodile squeezes up through the moat to seize first the dwarf, then the deva in its jaws. The party drops the celebrant, then turn their attention to the crocodile.
But are they too late? With a couple of bites, and a shake of its mighty head, the crocodile swallows the deva. The party redoubles the efforts to swallow the beast, raining down arrows, sword strokes, and spells on the creature. The flurry of attacks culminates with the deva’s sword cutting through the croc’s hide from the inside and the deva emerging from within the corpse of the creature.