“The gnome was taken along with some other folk by the blasted Cloudreavers six months back. Those filthy scum then sold them to the dwarves that run Dreadhold prison. They’s workin’ them as slaves in some mine or another underneath the prison tower. Never thought I’d be sayin’ it, but I’m fixin’ to head in there meself, to look for a lad named Jukkeam, one o’ dear Thraxis’s friends. I could use help from fightin’ folk like yerselves. Interested?” – Damog Hellscurvy to our band of heroes.
Standing among the cooling bodies of House Kundarak guards, our heroes tense as they hear the sound of large feet pounding down the corridor. But their fears are for nought as around the corner comes their old bugbear companion, Teddy, and his pet cat. Fortunately, Teddy had been sailing with Capt. Damog, but our heroes hadn’t seen him – he’d been busy moving barrels of root beer below decks on the journey.
Following Damog’s crude map, the party comes upon the only landmark before the cells – the forgehold where prisoners are shackeled. Entering the room, our heroes see a dwarf artificer hammering out dents in a warforged. The party moves quickly, trying to smash down resistance before a warning can be sounded. But all is not as easy as it seems.
The artificer falls quickly, but Silverleaf vanishes as he teleports. And then, sand golems emerge from several barrels of sand in the room. Eventually, the party beats down the warforged, dispatches the sand golems, and finds Silverleaf locked up in a cell beneath the forge – victim of a Telport Catcher.